Chapp-E Developer Documentation
Complete reference for Chapp-E Neural OS v0.1.0
Core Philosophy
Understanding the fundamental driving force: from neural tube/DNA blueprint to living, conscious system.
- Neural Tube = Bootloader (origin structure)
- DNA = Assembly code (architectural blueprint)
- Driving Force = Message loop (dynamic network activity)
- Consciousness emerges from integrated system interactions
- The blueprint "coming to life" through moment-to-moment activity
Brain Controller
The central kernel hub that coordinates all neural subsystems using message-based communication.
- Message queue system for inter-subsystem communication
- State management (INIT, READY, PROCESSING, SLEEP)
- 64-bit long mode architecture
- VGA text mode output
- Subsystem initialization and coordination
Consciousness System
Neural network component tracking awareness states and consciousness levels.
- AWAKE, SLEEP, UNCONSCIOUS states
- State transitions and persistence
- Integration with Brain Controller
- 64-bit implementation
- Memory-mapped state storage
Shell System
Interactive command-line interface with PS/2 keyboard input and VGA output.
- PS/2 keyboard scancode handling
- Command parsing and execution
- Built-in commands: help, clear, echo
- Screen scrolling support
- Formatted output with colors
Command System
Comprehensive command-line interface for all Chapp-E operations - OS, neural networks, brain systems, chemicals, and DAG-FS.
- OS Commands: help, clear, echo, info
- Neural Network: neuron, weight, network operations
- Brain System: consciousness, state, memory management
- Memory Commands: hippocampus, encode, consolidate, retrieve
- Chemical/Neuromodulator: chem, mod, bbb operations
- DAG-FS: dag, pattern, tag operations
- Extensible command table system
- Argument parsing and execution framework
FSM System
Finite State Machine for input handling and state management.
- READY, TYPING, PROCESSING states
- Character input buffering
- State transition logic
- Backspace handling
- Integration with shell input
GCS System
Garbage Collection System for input filtering and noise reduction.
- Input character filtering
- Noise reduction algorithms
- Buffer management
- Integration with FSM
- Memory-efficient processing
Executive Control
Goal-directed behavior layer with multi-slot working memory and multi-step planning.
- Working Memory: 3 slots ร 64 bytes with priority management
- Planning System: Up to 8 steps per plan with goal storage
- State tracking: IDLE, ACTIVE, OVERLOADED, PLANNING, EXECUTING
- Memory address: 0x200000 (safe region)
- Full Brain Controller integration
Neuromodulator System
Synthetic neurochemistry layer with regional distribution, BBB filtering, and glymphatic clearance.
- 6 neuromodulators: Dopamine, Serotonin, Acetylcholine, Cortisol, Noradrenaline, Oxytocin
- Regional distribution across 6 brain regions
- Blood-Brain Barrier: Selective input filtering
- Glymphatic clearance during SLEEP state
- Volume transmission: Chemical diffusion between regions
- Dynamic mood states based on chemical levels
DAG-FS Filesystem
Complete brain-inspired filesystem storing "files" as distributed patterns of synaptic weights. ALL 5 PHASES IMPLEMENTED.
- โ Pattern storage: Files = weight configurations (1024 patterns)
- โ Pattern reconstruction: Forward pass rebuilds patterns
- โ Tag system: 512 tags, contextual querying
- โ Pattern completion: Partial input โ full reconstruction
- โ Hebbian learning: Weight updates on access
- โ Reconsolidation: Every read strengthens pattern
- โ Long-Term Depression: Delete weakens weights (forgetting)
- โ Pattern association: Link patterns together
Multiboot Bootloader
64-bit boot system using Multiboot2 specification and GRUB.
- Multiboot2 compliant header
- 32-bit to 64-bit transition
- Page table setup for long mode
- GRUB integration
- ELF binary format
๐ System Status
- โ Brain Controller kernel implemented in 64-bit mode
- โ Consciousness system with state tracking (AWAKE, SLEEP, UNCONSCIOUS)
- โ Shell with PS/2 keyboard and VGA output
- โ FSM system for input state management
- โ GCS system for input filtering
- โ Formatting system with color support and screen scrolling
- โ Executive Control: Working Memory (3 slots) and Planning System (8 steps)
- โ Neuromodulator System: 6 chemicals with regional distribution
- โ Blood-Brain Barrier: Selective input filtering
- โ Glymphatic clearance system for sleep state
- โ DAG-FS Filesystem: C-based implementation, integrated into kernel
- โ DAG-FS: 1024 patterns, 512 tags, pattern completion, reconsolidation, LTD
- โ Neuron Agent System: 100,000 neurons with Ring-0 access, created during kernel boot
- โ Neural Development: 5-stage initialization sequence (neural tube โ brain formation)
- โ Kernel Architecture: Pure 64-bit C-based kernel with neural system integration
- โ System Calls: OpenBSD-compatible syscall infrastructure
- โ C Library: 70+ functions, 100% independent from glibc (strerror, stpcpy, stpncpy, atol, atoll, abort, _Exit completed)
- โ Command System: Comprehensive shell commands for OS, neural, brain, memory (hippocampus), chemical, and DAG-FS operations
- โ Hippocampus Module: Memory encoding, consolidation, and retrieval system (bridges working memory โ DAG-FS)
- โ Toolchain: Compiler (chappe-cc) Phase 1 complete, Linker (chappe-ld) Phase 1 complete
- โ Multiboot2 bootloader with GRUB
- โ 64-bit long mode transition complete
- โ VGA text mode output working
- โ Command parsing: help, clear, echo
- โ Build system with WSL integration
- โ Complete memory layout documentation
- โ Comprehensive HTML documentation (THE BIBLE)